
RC Drift
RC Drift is passion, dedication, play, competition, fun, and friendship.
It all started with the first 4x4 chassis, where the goal was to slide and mimic the legendary Ken Block. It was all very playful—we’d drift anywhere (literally anywhere!) and the tracks were just as “raw.” Carpet was the most commonly used surface.
Then came the shift to CS chassis—setups that started to show some countersteer, bringing us closer to true drifting. Tracks began to take the discipline more seriously, improving along the way.
Smooth, super-slippery surfaces started appearing.
Manufacturers like HPI, Sakura, Yokomo, MST… quickly caught on, and models—and their specialized parts—started multiplying.
It was around this time that we got into competitions, although for us, they still
felt a bit far from true simulation—and we were still far from being competitive
ourselves.
Finally, RWD chassis started to emerge.
After CS chassis were pushed to the limit with gear ratios well beyond 2:1,
we took the leap into rear-wheel drive only.
A choice that made us pioneers within our group—and instantly sparked
everyone’s curiosity.
The first challenge?
Convincing those who still weren’t using RWD RCs that the gyro didn’t “drive for you,” but instead simulated the steering return that real cars have. Of course, that’s just part of it… but we’ll get to that.
With the introduction of RWD, we also began joining various championship rounds. We started seeing other scenes, most of them way ahead of us, both in spirit and in “investment”, and we began making our first connections.
It was through these new friendships that we realized things were getting serious:
Shock spring stiffness, steering angles, weight balance, camber, caster, you name it!
At last, we reached true simulation!
The competitions now have a solid average level, no more of those classic “pinball balls” bouncing from wall to wall. Visually, it’s starting to look a lot like the real thing…
We begin building replica bodies of real cars, constantly working to refine our setups (only to later realize that a big part of the game lies in the electronics), and we start crafting custom parts for our chassis.
We realized we might be going overboard
when, the night before a race, we found
ourselves studying tweaks and mods,
trying to squeeze out just a little more
performance…
…The rest, you can now check out on our blog, our social media pages, or through our videos on YouTube.


